Blood Game: Killing is guaranteed. Winning isn’t.


Each year a secret society gathers on a different continent to watch a contest: Blood Game. Unwitting participants from all walks of life are brought together and given a simple set of rules:

12 keys, 2 million dollars, 2 winners.

Killing is guaranteed. Winning isn’t.

Blood Game emerged as a personal challenge to write a limited-location horror script. Standard fare in the genre usually involves a haunted house, a remote cabin, or similar nondescript location with a couple of leads and a number of “chum” characters. The long and short of a limited location horror flick amounts to pack ‘em in and let the terrorizing/killing begin.

But with Blood Game I wanted to tell a layered story, a thinking man’s horror film if there is such a thing. I still wanted to have plenty of (ahem) blood.  I liked the idea of having regular, unsuspecting people suddenly finding themselves locked into a death game. First off, would they play? I think we know the answer to that. After all it only takes one person to start and then you’re obliged to play just so you can survive.  But then what? What philosophies would emerge? How would economic, religious, and racial differences come to play a role in the game? Even if you survive, do you really win?

eric borden blood gameThe Concrete Cage

Now that I had set the stage for the story I needed a location. The ubiquitous locations have been done to death, so I knew I needed to head in a totally new direction for the game. Where can you keep people trapped but still have them be familiar with their surroundings? I was heading to work when it jumped into my head.  I settled on the very creepy and Spartan arena that exists nearly everywhere – a parking garage. The perfect concrete cage where there are precious few places to hide, every sound is amplified, and danger lurks one level below or perhaps above. Now throw in a few rich voyeurs to watch the game and you’re off. Like the tagline says:

Killing is guaranteed. Winning isn’t.

Putting the graphic in “Graphic Novel”

Blood Game is a project that has a foot planted in both the comic and film worlds. While it was originally conceived as a horror feature, it soon crossed over into the comic book realm from just a single line of dialogue. With that single line the story of Katsuko, the shop girl from Japan, was born and the result was Blood Game: Dragon Head, Snake Tail.

The comic was drawn by Lynelle “Felle” Jones Jr. Katsuko’s story is available on Kindle and can be purchased here:

Blood Game: Dragon Head, Snake Tail